Christopher
Michael

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About me

FLEXIBLE

Work schedule adjusted depending on the project needs.

FAST LEARNER

Able to learn new libraries, plugins & technologies fast and efficiently.

ORGANIZED

Work delivered with highly optimized and well structured code.

Team Worker

Able to communicate efficiently with coworkers and reach goals faster.

Profile Picture

Who I am

I'm a professional developer with around 5 years of experience, passionate about everything related to programming.


Specialized in game development.

UNITY3D

JR.

SR.

AR / VR

JR.

SR.

C#

JR.

SR.

JS

JR.

SR.

NODE JS

JR.

SR.

THREE JS

JR.

SR.

EXPRESS

JR.

SR.

MONGODB

JR.

SR.

HTML / CSS

JR.

SR.

My Work

  • CREATOR
  • UNITY C#
  • OCT 2017

Highlights

Designed and programmed by me, features complex inventory system, IAP and ads.
Available for iOS and Android.

BLOCKHEAD RISING

  • DEVELOPER
  • UNITY C#
  • JAN 2017

Highlights

Worked in the cinematic camera, upgrade system, general gameplay tools and bug fixes
Available for iOS and Android.

PAID TO KILL

  • LEAD DEV
  • UNITY C#
  • APRIL 2019

Highlights

City building game on development, will feature player trading, using cryptocurrencies with Stellar.
Lead Programmer.

CITY STATES

  • LEAD DEV
  • UNITY C#
  • CANCELED

Highlights

Rail Shooter, on development for one year
Project canceled.

EDDA

  • DEVELOPER
  • UNITY C#
  • APRIL 2018

Highlights

In charge for handling AR functionality for the Bucket, animated all 2D screens
Available for iOS and Android.

KFC KIDS BUCKET

  • TEACHER
  • UNITY C#
  • DEC 2018

Highlights

Taught several intermediate and advanced projects, networking, AI, combat systems.
Premium platform - Education Ecosystem.

EDUCATION ECO

  • LEAD DEV
  • UNITY C#
  • MAY 2018

Highlights

Medical scan simulator for toys, smooth 2D animations, printing capability and procedural sicknesses
Available via MX Stores. Not for download.

ET

  • CREATOR
  • UNITY C#
  • FEB 2017

Highlights

!MERGED clone game I made for fun, not monetized in any way
Not available for download

MATCH N MORPH

  • DEVELOPER
  • UNITY C#
  • MAR 2018

Highlights

VR Room experience, uses motion tracking for player position
Available in Neopolis VR Rooms.

MEGA JUMP

  • CREATOR
  • UNITY C#
  • PAUSED

Highlights

Started on 2015, inventory system (RE4 Style), minimap system, dynamic loading, scene persistence.
It is being redesigned from scratch, one and only dev.

PA

Contact Me

My skillset matches any project you have in mind, need assistance in a project or you want to hire me to work in a company presentially? Then feel free to contact me, I will make sure that all the projects you have in mind see the light! contact@chrispalacios.net